Unity Dev Log #3
Open Fire! Time for weapons!
Full Stack Software Engineer in love with interactive technology.
Scalable queue processing, fault-tolerant systems, and APIs handling millions of requests with 99.999% uptime.
Enhancing games through mods and exploring game development with Unity and custom tools.
Complete feature development from database design through APIs to responsive front-ends.
Some of my more recent work.
Latest insights from my development journey.
Open Fire! Time for weapons!
Transformation and Weapons: The Beginning
Learning Unity by prototyping systems for a larger project.