Unity Dev Log #3
Open Fire! Time for weapons!
The engineer who delivers. 6+ years shipping production systems. Now building games and AI tooling on the same foundation.
Five products shipped end-to-end in C#/.NET, plus 800+ PRs authored, 2,400+ reviewed, and 276 production support cases resolved on live money-handling systems.
Prototyping game systems from driving physics to combat design, building dev tools, and shipping mods for games like Cyberpunk 2077.
Fine-tuning and serving local LLMs, building model tooling, and bringing applied AI engineering to production systems.
Open Fire! Time for weapons!
Transformation and Weapons: The Beginning
Learning Unity by prototyping systems for a larger project.