Unity Dev Log #3
Open Fire! Time for weapons!
The Engineer Who Delivers - 6+ years shipping production systems.
Five products shipped end-to-end in C#/.NET, plus 800+ PRs authored, 2,400+ reviewed, and 276 production support cases resolved on live money-handling systems.
Prototyping game systems from driving physics to combat design, building dev tools, and shipping mods for games like Cyberpunk 2077.
Fine-tuning and serving local LLMs, building model tooling, and bringing applied AI engineering to production systems.
Highlights from my professional and personal work.
Latest insights from my development journey.
Open Fire! Time for weapons!
Transformation and Weapons: The Beginning
Learning Unity by prototyping systems for a larger project.