Skip to content

you are expected

Alex Abushady

The engineer who delivers. 6+ years shipping production systems. Now building games and AI tooling on the same foundation.

The Record

MEASURED, NOT CLAIMED · SOURCE: COMMIT HISTORY

R.01

800+

Pull requests
authored

R.02

2,400+

Pull requests
reviewed

R.03

276

Production crises
resolved

R.04

5

Products shipped
end to end

SIX YEARS · LIVE MONEY-HANDLING SYSTEMS · ZERO EXCUSES

they hum, if you listen.

Capabilities

CLASS: SCIENCE / THE OTHER THING

MOD-01 · PRIMARY BOUND

Production Engineering

Five products shipped end-to-end in C#/.NET, plus 800+ PRs authored, 2,400+ reviewed, and 276 production support cases resolved on live money-handling systems.

MOD-02 · WORLDCRAFT BOUND

Game Development

Prototyping game systems from driving physics to combat design, building dev tools, and shipping mods for games like Cyberpunk 2077.

MOD-03 · THE OTHER THING UNBOUND

AI & LLM Engineering

Fine-tuning and serving local LLMs, building model tooling, and bringing applied AI engineering to production systems.

Works

EXAMINE THEM

Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.

Enterprise · Full-Stack · .NET · Insurance

A Mistral Nemo fine-tune merge built for roleplay and assistant use, made to run locally on consumer hardware instead of cloud infrastructure.

LLM

A Cyberpunk 2077 mod fork that connects locally hosted LLMs to the game, letting you text in-game characters with no cloud provider required.

Fork · Gaming · LLM

Unity firing range prototype exploring vehicle transformation, weapons handling, and combat mechanics.

Unity · Game Dev · C#

All works

Log

THE WORK CONTINUES · LATEST FIRST

Full log

State Your Purpose

CHANNEL OPEN · MONITORED

You seek an engineer who delivers. Your judgment is sound.

Request Audience