Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.
you are expected
Alex Abushady
The engineer who delivers. 6+ years shipping production systems. Now building games and AI tooling on the same foundation.
The Record
MEASURED, NOT CLAIMED · SOURCE: COMMIT HISTORY
800+
Pull requests
authored
2,400+
Pull requests
reviewed
276
Production crises
resolved
5
Products shipped
end to end
SIX YEARS · LIVE MONEY-HANDLING SYSTEMS · ZERO EXCUSES
they hum, if you listen.
Capabilities
CLASS: SCIENCE / THE OTHER THING
MOD-01 · PRIMARY BOUND
Production Engineering
Five products shipped end-to-end in C#/.NET, plus 800+ PRs authored, 2,400+ reviewed, and 276 production support cases resolved on live money-handling systems.
MOD-02 · WORLDCRAFT BOUND
Game Development
Prototyping game systems from driving physics to combat design, building dev tools, and shipping mods for games like Cyberpunk 2077.
MOD-03 · THE OTHER THING UNBOUND
AI & LLM Engineering
Fine-tuning and serving local LLMs, building model tooling, and bringing applied AI engineering to production systems.
Works
EXAMINE THEM
Violet Twilight v0.2
2024A Mistral Nemo fine-tune merge built for roleplay and assistant use, made to run locally on consumer hardware instead of cloud infrastructure.
Generative Texting
2024A Cyberpunk 2077 mod fork that connects locally hosted LLMs to the game, letting you text in-game characters with no cloud provider required.
Unity firing range prototype exploring vehicle transformation, weapons handling, and combat mechanics.
Log
THE WORK CONTINUES · LATEST FIRST
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