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Works

EXAMINE THEM · N=8

Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.

Enterprise · Full-Stack · .NET · Insurance

A Mistral Nemo fine-tune merge built for roleplay and assistant use, made to run locally on consumer hardware instead of cloud infrastructure.

LLM

A Cyberpunk 2077 mod fork that connects locally hosted LLMs to the game, letting you text in-game characters with no cloud provider required.

Fork · Gaming · LLM

Unity firing range prototype exploring vehicle transformation, weapons handling, and combat mechanics.

Unity · Game Dev · C#

Unity racing game prototype exploring arcade-style vehicle movement and Rigidbody-based collision handling. Built to learn Unity's input system and component architecture.

Unity · Game Dev · C#

A TypeScript fork of Vercel's AI provider SDK that adds aphrodite-engine support, so developers can run language models on their own hardware instead of cloud services.

Dev · Fork

A TypeScript application that converts SillyTavern chat logs into formats suitable for LLM fine-tuning and sharing.

Dev · Tool

Resume

2020

6+ years of full-stack development experience building enterprise insurance systems - five products shipped end-to-end - with a focus on performance optimization and system architecture.

Enterprise · Full-Stack · Architecture · Performance

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