Platform Engineering at MSI (2020–2026)
Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.
A PORTFOLIO FANTASY
ALEX
ABUSHADY
- PRESS START -
(tap or click anywhere)
© 2020–2026 ABUSHADYSOFT · ~/portfolio
The engineer who delivers. 6+ years shipping production systems. Now building games and AI tooling on the same foundation.
ALEX
LV 6 · Software Engineer
5 products shipped · 0 game overs
passive · MP 0
Five products shipped end-to-end in C#/.NET, plus 800+ PRs authored, 2,400+ reviewed, and 276 production support cases resolved on live money-handling systems.
active · MP 12
Prototyping game systems from driving physics to combat design, building dev tools, and shipping mods for games like Cyberpunk 2077.
summon · MP 56
Fine-tuning and serving local LLMs, building model tooling, and bringing applied AI engineering to production systems.
Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.
A Mistral Nemo fine-tune merge built for roleplay and assistant use, made to run locally on consumer hardware instead of cloud infrastructure.
A Cyberpunk 2077 mod fork that connects locally hosted LLMs to the game, letting you text in-game characters with no cloud provider required.
Unity firing range prototype exploring vehicle transformation, weapons handling, and combat mechanics.
ALEX: Init collaboration? The party has an open slot for an engineer who delivers. Send a message?▼