As you may have gathered by now, my name is Alex Abushady; I am currently working as a Software Engineer for MSI. During my time at MSI, I've witnessed the company grow from a small team of just three developers (including myself) into a much larger organization with over 30 developers across multiple teams. As you might imagine, over that time, I've learned how to navigate both a small start-up environment and a larger, more structured environment that comes with being in a more seasoned, publicly traded company.
Recently, I've started teaching myself game development through Unity and C#. After years of building enterprise software, I'm excited by the creative and technical challenges of making games; from getting a car to drift properly to planning out combat mechanics for my racing game concept. While I'm still early in this journey, I've already modified existing games like Cyberpunk 2077 and am actively building prototypes. My goal is to combine my enterprise engineering experience with game development to eventually build the kind of games I've always wanted to play.