EVIDENCE Nº 01 2026
Six years on a production insurance platform: five products launched end to end, a $95M migration with zero data loss, and 800+ PRs shipped as engineer, lead, and manager.
Enterprise · Full-Stack · .NET · Insurance
EVIDENCE Nº 02 2024
A Mistral Nemo fine-tune merge built for roleplay and assistant use, made to run locally on consumer hardware instead of cloud infrastructure.
LLM
EVIDENCE Nº 03 2024
A Cyberpunk 2077 mod fork that connects locally hosted LLMs to the game, letting you text in-game characters with no cloud provider required.
Fork · Gaming · LLM
EVIDENCE Nº 04 2025
Unity firing range prototype exploring vehicle transformation, weapons handling, and combat mechanics.
Unity · Game Dev · C#
EVIDENCE Nº 05 2025
Unity racing game prototype exploring arcade-style vehicle movement and Rigidbody-based collision handling. Built to learn Unity's input system and component architecture.
Unity · Game Dev · C#
EVIDENCE Nº 06 2024
A TypeScript fork of Vercel's AI provider SDK that adds aphrodite-engine support, so developers can run language models on their own hardware instead of cloud services.
Dev · Fork
EVIDENCE Nº 07 2024
A TypeScript application that converts SillyTavern chat logs into formats suitable for LLM fine-tuning and sharing.
Dev · Tool
EVIDENCE Nº 08 2020
6+ years of full-stack development experience building enterprise insurance systems - five products shipped end-to-end - with a focus on performance optimization and system architecture.
Enterprise · Full-Stack · Architecture · Performance